Tabletop Day 2017
Yesterday, Les and I celebrated International Tabletop Day hosted by a local group. We don’t usually do a lot of socializing, but we definitely look forward to this yearly event. It gives us a chance to enjoy games, old and new, with people that love playing games. This year, we played four new (at least to us) games. I’ll provide the recommended player counts, length of gameplay, and ages. Then a quick rundown of gameplay and our opinions of these games.
1. Boss Monster
We were introduced to this one with the quote: “Remember the old side scrolling games? You’re Bowser.”
You start the game by drawing one of the Boss cards and placing it in front of you, then drawing a hand of room and spell cards. Once the game starts, Heroes are drawn from a deck and placed in the Town. There are four types of Heroes: Fighters, Mages, Thieves, and Clerics. Different Bosses and Rooms will lure different Heroes to your dungeon. It is your objective to build a series of rooms to protect your Boss from the Heroes. You win by collecting ten souls before your Boss suffers five wounds.
This was a lot of fun and a great way for us to start our Tabletop Day. We plan to add this to our own game collection in the near future.
2. King of Tokyo
Pick a monster and start attacking the Japanese capital! This game let’s you live out any dream of being Godzilla or any of the mightiest Kaiju. The rules are simple. Once a monster has taken control of Tokyo, they must defend themselves from the others while any of the other monsters fight to take control away. You start the game with 10 life and 0 Victory Points. You win by collecting 20 Victory Points or reducing all of the other monsters to 0 life.
A very fun game that is quick to learn and very easy to play. We only played it with just the two of us. I would imagine the game really starts to shine once 4-6 monsters are battling for control of the city.
To start the game, you randomly draw a land tile and place it on the table connected to the already present field. On these tiles, you will find fields, roads, cities, and chapels. Once the tile is placed, you can choose to play one of your meeples to claim a feature. Once the feature is complete, you earn points and get your meeple back. Fields, roads, cities, and chapels all score differently and require different conditions to complete them. Your objective is to simply outscore your opponent(s).
The came already has many expansions to allow for more land tiles and even more players. The base game allows for up to five players. All expansions combined allow for up to eight players. The game does work perfectly for only two people. Which is important for us since most game nights are just the two of us.
Carcassonne will be the next addition to our Tabletop collection.
4. Secret Hitler
I didn’t get a picture of the cover. We were drafted, last minute, into a nine player game of this one. Therefore, I only managed to get one picture during gameplay.
This is a more complicated game than the other three on this list. First off, you must have at least five players and the closer to ten, the better the game plays. Secret Hitler falls under the category of bluffing games. You are randomly assigned one of three roles: Liberal, Fascist, or Hitler. Once you know your identity, all players close their eyes. Then the Fascists all open their eyes and silently identify each other. Hitler keeps his/her eyes closed and indicates to the Fascists that he/she is Hitler (a thumbs up or what have you).
Once the Fascist know each other and who their Hitler is, the game begins. One player is named President and they nominate a Chancellor. All players vote Ja (yes) or Nein (no) to confirm or deny the nomination. If declined, the next player is named President and the process repeats until majority approve the Chancellor nomination. Then the President selects some policies that have to be silently narrowed down to one by the Chancellor.
Five successful Liberal policies and the Liberals win. Once three Fascist policies are enacted, if Hitler is successfully nominated to Chancellor by the majority, the Fascists win. However, the fourth and fifth Fascist policies passed allow the President to execute one of the players at the table. If Hitler is killed in this manner, the Liberals win.
Les did not enjoy this particular game. While I liked the concept of this game, it is the opinion of both of us that The Resistance delivers a more enjoyable game of this style.
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