Premade D&D Character: Elf Wizard
Medium-sized humanoid (Elf) of Chaotic Good alignment. The wizard has forsaken the school of Enchantment in an effort to further his skill at Necromancy.
Armor Class: 11 (10 Natural, +1 Dex)
Hit Points: 7 (1d4)
Speed: 30 feet
- Strength: 8 (-1)
- Dexterity: 12 (+1)
- Constitution: 10 (0)
- Intelligence: 17 (+3)
- Wisdom: 12 (+1)
- Charisma: 10 (0)
Saving Throws: Fort (Con) +0, Ref (Dex) +1, Will (Wis) +3
Skills: Concentration +4, Knowledge (arcana) +7, Spellcraft +7, Search +4, Spot +4
Damage Resistances: Immunity to magic sleep spells and effects, and a +2 racial saving throw bonus against Enchantment spells or effects.
Senses: Low-light Vision
Languages: Common, Elven, Draconic, Gnome, and Orc
Proficiencies: Simple Weapons, all Bows, no Armor or Shields
Feats: Toughness, Scribe Scroll
School Specialization: Necromancy (Enchantment is prohibited)
Weapons: Quarterstaff (1d6, crit x2, 4 lb., Large, Bludgeoning). Shortbow (1d6, crit x3, 60 ft., 2 lb., Medium, Piercing).
Equipment: Backpack with waterskin, one day’s trail rations, bedroll, sack, and flint and steel. Ten candles, map case, three pages of parchment, quill, ink well. Spell component pouch, spellbook. Quiver with 17 arrows. 11 gp.
Spellbook: All 0-level spells; plus Cause Fear, Chill Touch, Ray of Enfeeblement, Feather Fall, Summon Monster I, Animate Rope.
Familiar: Cobra named Ethassu. AC 13, HP 8 (1d10+1). Master gains Perception +2
Volodar Crasys, at the age of 78, had only just began his training in the magical arts to become a wizard. The instructors believed he had great potential although he lacked focus. Volodar wanted to learn as much as he could about every facet of magic.
Volodar’s life changed forever when attackers descended upon the elves’ sanctuary. Volodar was knocked unconscious during the attack and left for dead. Most of his kind were far less fortunate. When Volodar recovered, he searched though the ruins and identified the fallen as best he could. However, his young sister was missing entirely.
Volodar heeded the advice of his now deceased mentors and focused intently on the school of magic that gave him the best advantage over the forces of life and death. With his cobra familiar, Ethassu, the young wizard began his new life.
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